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| Zeile 7: | Zeile 7: | ||
|Head = Fighter's mask | |Head = Fighter's mask | ||
|Head Level = 56 | |Head Level = 56 | ||
|Head ItemLevel = | |||
|Head Ex =x | |Head Ex =x | ||
|Head Rar =x | |Head Rar =x | ||
| Zeile 12: | Zeile 13: | ||
|Head Attribute = [[HP]]+15 [[DEX]]+3 [[INT]]+1 [[Enmity]]+1 | |Head Attribute = [[HP]]+15 [[DEX]]+3 [[INT]]+1 [[Enmity]]+1 | ||
|Hands = | |Hands = Fighter's mufflers | ||
|Hands Level= | |Hands Level=54 | ||
|Hands ItemLevel= | |Hands ItemLevel= | ||
|Hands Ex = | |Hands Ex =x | ||
|Hands Rar = | |Hands Rar =x | ||
|Hands Defense = | |Hands Defense =16 | ||
|Hands Attribute = | |Hands Attribute =[[HP]]+13 [[STR]]+4<br>[[Shield skill]]+10 [[Enmity]]+3 | ||
|Body = | |Body = Fighter's lorica | ||
|Body Level= | |Body Level= 60 | ||
|Body ItemLevel= | |Body ItemLevel= | ||
|Body Ex = | |Body Ex =x | ||
|Body Rar = | |Body Rar =x | ||
|Body Defense = | |Body Defense =47 | ||
|Body Attribute = | |Body Attribute =[[HP]]+20 [[VIT]]+5 {{Fire-Icon}}+10<br>[[Enmity]]+8 | ||
|Legs = | |Legs = Fighter's cuisses | ||
|Legs Level = | |Legs Level = 58 | ||
|Legs ItemLevel = | |Legs ItemLevel = | ||
|Legs Ex = | |Legs Ex =x | ||
|Legs Rar = | |Legs Rar =x | ||
|Legs Defense = | |Legs Defense =34 | ||
|Legs Attribute = | |Legs Attribute =[[HP]]+15 [[Accuracy]]+3 [[Evasion]]+3<br>[[Enmity]]+2 | ||
|Feet = | |Feet =Fighter's calligae | ||
|Feet Level= | |Feet Level=52 | ||
|Feet ItemLevel= | |Feet ItemLevel= | ||
|Feet Ex = | |Feet Ex =x | ||
|Feet Rar = | |Feet Rar =x | ||
|Feet Defense = | |Feet Defense =14 | ||
|Feet Attribute = | |Feet Attribute =[[HP]]+12 [[AGI]]+3<br>Enhances "[[Double Attack]]" effect<br>[[Enmity]]+1 | ||
}} | }} | ||
Aktuelle Version vom 28. Juni 2021, 21:01 Uhr
Level 52-60 Warrior Set |
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| Level: 56 [Head] All Races |
Level: 54 [Hands] All Races |
Level: 60 [Body] All Races |
Level: 58 [Legs] All Races |
Level: 52 [Feet] All Races | ||
| HP+15 DEX+3 INT+1 Enmity+1 | HP+13 STR+4 Shield skill+10 Enmity+3 |
HP+20 VIT+5 Enmity+8 |
HP+15 Accuracy+3 Evasion+3 Enmity+2 |
HP+12 AGI+3 Enhances "Double Attack" effect Enmity+1 | ||