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	<id>https://ffxi.sevengamer.de/w/index.php?action=history&amp;feed=atom&amp;title=Trial_2</id>
	<title>Trial 2 - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://ffxi.sevengamer.de/w/index.php?action=history&amp;feed=atom&amp;title=Trial_2"/>
	<link rel="alternate" type="text/html" href="https://ffxi.sevengamer.de/w/index.php?title=Trial_2&amp;action=history"/>
	<updated>2026-06-08T21:56:41Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Final Fantasy XI Wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://ffxi.sevengamer.de/w/index.php?title=Trial_2&amp;diff=9706&amp;oldid=prev</id>
		<title>BlueAngel am 11. Oktober 2015 um 14:08 Uhr</title>
		<link rel="alternate" type="text/html" href="https://ffxi.sevengamer.de/w/index.php?title=Trial_2&amp;diff=9706&amp;oldid=prev"/>
		<updated>2015-10-11T14:08:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 11. Oktober 2015, 16:08 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Zeile 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- Ziele --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- Ziele --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Beschafft Items =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Beschafft Items =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Besiegt einen NM = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nocous &lt;/del&gt;Weapon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Besiegt einen NM = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nocuous &lt;/ins&gt;Weapon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Besiege einen Feind =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Besiege einen Feind =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Finaler Schlag = &amp;lt;!-- Ja, Nein, Haustier, Avatare (Shiva etc) --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Finaler Schlag = &amp;lt;!-- Ja, Nein, Haustier, Avatare (Shiva etc) --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Zeile 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Lösungsweg =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Lösungsweg =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Defeat a set number of monsters under the prescribed conditations.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Defeat a set number of monsters under the prescribed conditations.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Objective: [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nocuos &lt;/del&gt;Weapon]] / Kills: 3.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Objective: [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nocuous &lt;/ins&gt;Weapon]] / Kills: 3.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Equipment: Target item must be equipped.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Equipment: Target item must be equipped.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Area: [[Inner Horutoto Ruins]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Area: [[Inner Horutoto Ruins]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sevengamersql4:diff::1.12:old-9699:rev-9706 --&gt;
&lt;/table&gt;</summary>
		<author><name>BlueAngel</name></author>
	</entry>
	<entry>
		<id>https://ffxi.sevengamer.de/w/index.php?title=Trial_2&amp;diff=9699&amp;oldid=prev</id>
		<title>BlueAngel: Die Seite wurde neu angelegt: „{{Lehrplan |Nummer =  2 |Vorheriger Lehrplan =  |Nächster Lehrplan = 3 |Moogle Farbe = Orange |Voraussetzung  = &lt;!-- Bestimmer Job benötigt etc --&gt; |Typ = Da…“</title>
		<link rel="alternate" type="text/html" href="https://ffxi.sevengamer.de/w/index.php?title=Trial_2&amp;diff=9699&amp;oldid=prev"/>
		<updated>2015-10-11T12:14:56Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „{{Lehrplan |Nummer =  2 |Vorheriger Lehrplan =  |Nächster Lehrplan = 3 |Moogle Farbe = Orange |Voraussetzung  = &amp;lt;!-- Bestimmer Job benötigt etc --&amp;gt; |Typ = Da…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Lehrplan&lt;br /&gt;
|Nummer =  2&lt;br /&gt;
|Vorheriger Lehrplan = &lt;br /&gt;
|Nächster Lehrplan = 3&lt;br /&gt;
|Moogle Farbe = Orange&lt;br /&gt;
|Voraussetzung  = &amp;lt;!-- Bestimmer Job benötigt etc --&amp;gt;&lt;br /&gt;
|Typ = Dagger&lt;br /&gt;
|Benötigtes Item = Peeler&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Belonung --&amp;gt;&lt;br /&gt;
|Item Belohnung = Renegade&lt;br /&gt;
|Potenzial Belohnung = &lt;br /&gt;
|Allgemeine Belohnung = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Ziele --&amp;gt;&lt;br /&gt;
|Beschafft Items = &lt;br /&gt;
|Besiegt einen NM = Nocous Weapon&lt;br /&gt;
|Besiege einen Feind = &lt;br /&gt;
|Finaler Schlag = &amp;lt;!-- Ja, Nein, Haustier, Avatare (Shiva etc) --&amp;gt;&lt;br /&gt;
|Sieg durch Elementarmagie = &amp;lt;!-- Element --&amp;gt;&lt;br /&gt;
|Sieg durch Mindestschaden = &amp;lt;!-- Höhe des Schadens --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Waffenfertigkeit = &amp;lt;!-- Waffenfertigkeit oder Alle wenn es jegliche Waffenfertigkeit ist--&amp;gt;&lt;br /&gt;
|Waffenfertigkeit Feind = &lt;br /&gt;
|Waffenfertigkeit Min Dmg = &lt;br /&gt;
|Waffenfertigkeit Kill = &amp;lt;!-- Ja, wenn der Finale Schlag mit dem einer Waffenfertigkeit sein muss. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|EXP Region = &lt;br /&gt;
|Zielanzahl = 3&lt;br /&gt;
|Wetter = &amp;lt;!-- Elemente, getrennt durch ein Komma --&amp;gt;&lt;br /&gt;
|Erlaube Tag =  &amp;lt;!-- Ja, wenn die Bediengung ein Tag mit Wetter ist, sonst leer. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Lösungsweg = &lt;br /&gt;
* Defeat a set number of monsters under the prescribed conditations.&lt;br /&gt;
** Objective: [[Nocuos Weapon]] / Kills: 3.&lt;br /&gt;
** Equipment: Target item must be equipped.&lt;br /&gt;
** Area: [[Inner Horutoto Ruins]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BlueAngel</name></author>
	</entry>
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