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	<id>https://ffxi.sevengamer.de/w/index.php?action=history&amp;feed=atom&amp;title=Thief</id>
	<title>Thief - Versionsgeschichte</title>
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	<updated>2026-06-09T10:35:21Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Final Fantasy XI Wiki</subtitle>
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	<entry>
		<id>https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=38172&amp;oldid=prev</id>
		<title>BlueAngel am 27. Juli 2022 um 20:22 Uhr</title>
		<link rel="alternate" type="text/html" href="https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=38172&amp;oldid=prev"/>
		<updated>2022-07-27T20:22:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 27. Juli 2022, 22:22 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Zeile 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diebe haben einige Hilfsmittel zur Verfügung, die es ihnen erlauben, sich aus schwierigen Lagen im Spiel zu manövrieren. Nicht nur, dass sie den höchsten [[Evasion|Evasion (Ausweichen)]]-Wert im Spiel erreichen können, zusätzlich haben sie auch noch Fähigkeiten wie [[Flee]] und [[Hide]], welche es ihnen erlauben, den meisten Gefahren unbeschädigt zu entkommen. Weitere Fähigkeiten wie [[Steal]], [[Gilfinder]], und [[Treasure Hunter]] so wie ihre einzigartige Möglichkeit zum Knacken von [[Treasure Chest|Schatztruhe]]n und [[Treasure Koffer|Schatzkoffer]]n mit ihren Diebeswerkzeugen, machen den Dieb zur optimalen Wahl, wenn es darum geht, [[Gil]] oder Gegenstände zu erlangen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diebe haben einige Hilfsmittel zur Verfügung, die es ihnen erlauben, sich aus schwierigen Lagen im Spiel zu manövrieren. Nicht nur, dass sie den höchsten [[Evasion|Evasion (Ausweichen)]]-Wert im Spiel erreichen können, zusätzlich haben sie auch noch Fähigkeiten wie [[Flee]] und [[Hide]], welche es ihnen erlauben, den meisten Gefahren unbeschädigt zu entkommen. Weitere Fähigkeiten wie [[Steal]], [[Gilfinder]], und [[Treasure Hunter]] so wie ihre einzigartige Möglichkeit zum Knacken von [[Treasure Chest|Schatztruhe]]n und [[Treasure Koffer|Schatzkoffer]]n mit ihren Diebeswerkzeugen, machen den Dieb zur optimalen Wahl, wenn es darum geht, [[Gil]] oder Gegenstände zu erlangen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Job Ability = &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =1 |Fähigkeit =Perfect Dodge |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =5 |Fähigkeit =Steal |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =15 |Fähigkeit =Sneak Attack |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =25 |Fähigkeit =Flee |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =30 |Fähigkeit =Trick Attack |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =35 |Fähigkeit =Mug |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =45 |Fähigkeit =Hide |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =65 |Fähigkeit =Accomplice |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =65 |Fähigkeit =Collaborator |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =77 |Fähigkeit =Despoil |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =87 |Fähigkeit =Perfect Dodge |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =93 |Fähigkeit =Bully |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =96 |Fähigkeit =Larceny |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Job Traits =&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =5 |Fähigkeit =Gilfinder I|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =10 |Fähigkeit =Evasion Bonus I|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =15 |Fähigkeit =Treasure Hunter I |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =20 |Fähigkeit =Resist Gravity |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =30 |Fähigkeit =Evasion Bonus II |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =40 |Fähigkeit =Resist Gravity II |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =45 |Fähigkeit =Treasure Hunter II |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =50 |Fähigkeit =Evasion Bonus III |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =55 |Fähigkeit =Triple Attack |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =60 |Fähigkeit =Assassin |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =60 |Fähigkeit =Resist Gravity III |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =70 |Fähigkeit =Evasion Bonus IV |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =75 |Fähigkeit =Resist Gravity IV |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =76 |Fähigkeit =Evasion Bonus V |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =78 |Fähigkeit =Critical Attack Bonus I|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =81 |Fähigkeit =Resist Gravity V |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =83 |Fähigkeit =Dual Wield I |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =84 |Fähigkeit =Critical Attack Bonus II |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =85 |Fähigkeit =Gilfinder II|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =87 |Fähigkeit =Dual Wield II|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =90 |Fähigkeit =Treasure Hunter III |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Job-Zeile |Level =98 |Fähigkeit =Dual Wield III|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&gt; }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Merits Group 1 =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Merits Group 1 =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sevengamersql4:diff::1.12:old-12023:rev-38172 --&gt;
&lt;/table&gt;</summary>
		<author><name>BlueAngel</name></author>
	</entry>
	<entry>
		<id>https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=12023&amp;oldid=prev</id>
		<title>BlueAngel am 8. Mai 2016 um 16:21 Uhr</title>
		<link rel="alternate" type="text/html" href="https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=12023&amp;oldid=prev"/>
		<updated>2016-05-08T16:21:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 8. Mai 2016, 18:21 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l67&quot;&gt;Zeile 67:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 67:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =52 |Ausrüstung =Rogue's armlets |Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =52 |Ausrüstung =Rogue's armlets |Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =54 |Ausrüstung =Rogue's bonnet |Quest =As Thick as Thieves }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =54 |Ausrüstung =Rogue's bonnet |Quest =As Thick as Thieves }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =56 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;culotte &lt;/del&gt;|Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =56 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;culottes &lt;/ins&gt;|Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =58 |Ausrüstung =Rogue's vest |Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =58 |Ausrüstung =Rogue's vest |Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =60 |Ausrüstung =Rogue's poulaines |Quest =Hitting the Marquisate }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =60 |Ausrüstung =Rogue's poulaines |Quest =Hitting the Marquisate }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sevengamersql4:diff::1.12:old-12022:rev-12023 --&gt;
&lt;/table&gt;</summary>
		<author><name>BlueAngel</name></author>
	</entry>
	<entry>
		<id>https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=12022&amp;oldid=prev</id>
		<title>BlueAngel am 8. Mai 2016 um 16:21 Uhr</title>
		<link rel="alternate" type="text/html" href="https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=12022&amp;oldid=prev"/>
		<updated>2016-05-08T16:21:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 8. Mai 2016, 18:21 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Zeile 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Artifact Set =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Artifact Set =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =30 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Torque &lt;/del&gt;|Trial =4429 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =30 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;torque &lt;/ins&gt;|Trial =4429 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =40 |Ausrüstung =Marauder's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Knife &lt;/del&gt;|Quest =The Tenshodo Showdown }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =40 |Ausrüstung =Marauder's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;knife &lt;/ins&gt;|Quest =The Tenshodo Showdown }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =52 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armlets &lt;/del&gt;|Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =52 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armlets &lt;/ins&gt;|Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =54 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonnet &lt;/del&gt;|Quest =As Thick as Thieves }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =54 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonnet &lt;/ins&gt;|Quest =As Thick as Thieves }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =56 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Culotte &lt;/del&gt;|Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =56 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;culotte &lt;/ins&gt;|Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =58 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vest &lt;/del&gt;|Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =58 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vest &lt;/ins&gt;|Quest =Borghertz's Sneaky Hands }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =60 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poulaines &lt;/del&gt;|Quest =Hitting the Marquisate }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =60 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poulaines &lt;/ins&gt;|Quest =Hitting the Marquisate }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Artifact Set +1 =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Artifact Set +1 =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armlets &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armlets &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonnet &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonnet &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Culotte &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;culotte &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vest &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vest &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poulaines &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poulaines &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Reforged Artifact Set =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Reforged Artifact Set =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sevengamersql4:diff::1.12:old-10758:rev-12022 --&gt;
&lt;/table&gt;</summary>
		<author><name>BlueAngel</name></author>
	</entry>
	<entry>
		<id>https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=10758&amp;oldid=prev</id>
		<title>BlueAngel am 25. Dezember 2015 um 18:29 Uhr</title>
		<link rel="alternate" type="text/html" href="https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=10758&amp;oldid=prev"/>
		<updated>2015-12-25T18:29:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 25. Dezember 2015, 20:29 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot;&gt;Zeile 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Relic Set =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Relic Set =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =70 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cape &lt;/del&gt;|Dynamis =Qufim, Valkurm }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =70 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cape &lt;/ins&gt;|Dynamis =Qufim, Valkurm }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =71 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonnet &lt;/del&gt;|Dynamis =Windurst, Valkurm }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =71 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonnet &lt;/ins&gt;|Dynamis =Windurst, Valkurm }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =72 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vest &lt;/del&gt;|Dynamis =Bastok, Buburimu }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =72 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vest &lt;/ins&gt;|Dynamis =Bastok, Buburimu }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =73 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poulaines &lt;/del&gt;|Dynamis =Jeuno, Qufim }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =73 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poulaines &lt;/ins&gt;|Dynamis =Jeuno, Qufim }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Culotte &lt;/del&gt;|Dynamis =Beaucedine, Tavnazia }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;culottes &lt;/ins&gt;|Dynamis =Beaucedine, Tavnazia }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armlets &lt;/del&gt;|Dynamis =Xarcabard, Tavnazia }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armlets &lt;/ins&gt;|Dynamis =Xarcabard, Tavnazia }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Relic Set +1 =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Relic Set +1 =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonnet &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonnet &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vest &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vest &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poulaines &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poulaines &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Culotte &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;culottes &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armlets &lt;/del&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armlets &lt;/ins&gt;+1 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Relic Set +2 =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Relic Set +2 =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonnet &lt;/del&gt;+2 |Trial =4704, 4705}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonnet &lt;/ins&gt;+2 |Trial =4704, 4705}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vest &lt;/del&gt;+2 |Trial =4706, 4707}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vest &lt;/ins&gt;+2 |Trial =4706, 4707}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poulaines &lt;/del&gt;+2 |Trial =4712, 4713}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poulaines &lt;/ins&gt;+2 |Trial =4712, 4713}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Culotte &lt;/del&gt;+2 |Trial =4710, 4711}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;culotte &lt;/ins&gt;+2 |Trial =4710, 4711}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armlets &lt;/del&gt;+2 |Trial =4708, 4709}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armlets &lt;/ins&gt;+2 |Trial =4708, 4709}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Relic Set +2 (AUG)=  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Relic Set +2 (AUG)=  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonnet &lt;/del&gt;+2 (AUG) |Trial =4979}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonnet &lt;/ins&gt;+2 (AUG) |Trial =4979}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vest &lt;/del&gt;+2 (AUG)|Trial =4980}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vest &lt;/ins&gt;+2 (AUG)|Trial =4980}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poulaines &lt;/del&gt;+2 (AUG)|Trial =4983}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poulaines &lt;/ins&gt;+2 (AUG)|Trial =4983}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Culotte &lt;/del&gt;+2 (AUG)|Trial =4982}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;culottes &lt;/ins&gt;+2 (AUG)|Trial =4982}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armlets &lt;/del&gt;+2 (AUG)|Trial =4981}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armlets &lt;/ins&gt;+2 (AUG)|Trial =4981}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Reforged Relic Set =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Reforged Relic Set =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sevengamersql4:diff::1.12:old-1611:rev-10758 --&gt;
&lt;/table&gt;</summary>
		<author><name>BlueAngel</name></author>
	</entry>
	<entry>
		<id>https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=1611&amp;oldid=prev</id>
		<title>BlueAngel: Textersetzung - „Jobtest“ durch „Job“</title>
		<link rel="alternate" type="text/html" href="https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=1611&amp;oldid=prev"/>
		<updated>2014-08-04T07:28:28Z</updated>

		<summary type="html">&lt;p&gt;Textersetzung - „Jobtest“ durch „Job“&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 4. August 2014, 09:28 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jobtest&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Job&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|de = Dieb&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|de = Dieb&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Name = Thief&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Name = Thief&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sevengamersql4:diff::1.12:old-1021:rev-1611 --&gt;
&lt;/table&gt;</summary>
		<author><name>BlueAngel</name></author>
	</entry>
	<entry>
		<id>https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=1021&amp;oldid=prev</id>
		<title>BlueAngel: Die Seite wurde neu angelegt: „{{Jobtest |de = Dieb |Name = Thief |Abk = THF |Forum =   |Beschreibung = Spezialisiert darauf, im Verborgenen zu handeln, suchen Diebe immer nach der perfekten…“</title>
		<link rel="alternate" type="text/html" href="https://ffxi.sevengamer.de/w/index.php?title=Thief&amp;diff=1021&amp;oldid=prev"/>
		<updated>2014-06-25T10:27:05Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „{{Jobtest |de = Dieb |Name = Thief |Abk = THF |Forum =   |Beschreibung = Spezialisiert darauf, im Verborgenen zu handeln, suchen Diebe immer nach der perfekten…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Jobtest&lt;br /&gt;
|de = Dieb&lt;br /&gt;
|Name = Thief&lt;br /&gt;
|Abk = THF&lt;br /&gt;
|Forum = &lt;br /&gt;
&lt;br /&gt;
|Beschreibung =&lt;br /&gt;
Spezialisiert darauf, im Verborgenen zu handeln, suchen Diebe immer nach der perfekten Gelegenheit, den Feind aus dem Hinterhalt anzugreifen. Unter Verwendung von [[Sneak Attack]] und [[Trick Attack]] können Diebe massive Schadenswerte erzielen, während sie gleichzeitig den Feind dahingehend austricksen das er glaubt, es sei jemand anderes gewesen. Dies hilft bei der Kontrolle des [[Enmity|Enmity (Feinseligkeits)]]-Levels der Gruppe, und verleitet den Gegner dazu, den Tank der Gruppe als Hauptbedrohung zu betrachten.&lt;br /&gt;
&lt;br /&gt;
Diebe haben einige Hilfsmittel zur Verfügung, die es ihnen erlauben, sich aus schwierigen Lagen im Spiel zu manövrieren. Nicht nur, dass sie den höchsten [[Evasion|Evasion (Ausweichen)]]-Wert im Spiel erreichen können, zusätzlich haben sie auch noch Fähigkeiten wie [[Flee]] und [[Hide]], welche es ihnen erlauben, den meisten Gefahren unbeschädigt zu entkommen. Weitere Fähigkeiten wie [[Steal]], [[Gilfinder]], und [[Treasure Hunter]] so wie ihre einzigartige Möglichkeit zum Knacken von [[Treasure Chest|Schatztruhe]]n und [[Treasure Koffer|Schatzkoffer]]n mit ihren Diebeswerkzeugen, machen den Dieb zur optimalen Wahl, wenn es darum geht, [[Gil]] oder Gegenstände zu erlangen.&lt;br /&gt;
&lt;br /&gt;
|Job Ability = &lt;br /&gt;
{{Job-Zeile |Level =1 |Fähigkeit =Perfect Dodge |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =5 |Fähigkeit =Steal |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =15 |Fähigkeit =Sneak Attack |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =25 |Fähigkeit =Flee |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =30 |Fähigkeit =Trick Attack |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =35 |Fähigkeit =Mug |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =45 |Fähigkeit =Hide |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =65 |Fähigkeit =Accomplice |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =65 |Fähigkeit =Collaborator |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =77 |Fähigkeit =Despoil |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =87 |Fähigkeit =Perfect Dodge |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =93 |Fähigkeit =Bully |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =96 |Fähigkeit =Larceny |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
&lt;br /&gt;
|Job Traits =&lt;br /&gt;
{{Job-Zeile |Level =5 |Fähigkeit =Gilfinder I|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =10 |Fähigkeit =Evasion Bonus I|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =15 |Fähigkeit =Treasure Hunter I |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =20 |Fähigkeit =Resist Gravity |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =30 |Fähigkeit =Evasion Bonus II |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =40 |Fähigkeit =Resist Gravity II |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =45 |Fähigkeit =Treasure Hunter II |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =50 |Fähigkeit =Evasion Bonus III |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =55 |Fähigkeit =Triple Attack |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =60 |Fähigkeit =Assassin |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =60 |Fähigkeit =Resist Gravity III |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =70 |Fähigkeit =Evasion Bonus IV |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Resist Gravity IV |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =76 |Fähigkeit =Evasion Bonus V |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =78 |Fähigkeit =Critical Attack Bonus I|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =81 |Fähigkeit =Resist Gravity V |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =83 |Fähigkeit =Dual Wield I |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =84 |Fähigkeit =Critical Attack Bonus II |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =85 |Fähigkeit =Gilfinder II|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =87 |Fähigkeit =Dual Wield II|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =90 |Fähigkeit =Treasure Hunter III |Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
{{Job-Zeile |Level =98 |Fähigkeit =Dual Wield III|Merit Points = &amp;lt;!-- Ja oder Nein, sonst leer. --&amp;gt; }}&lt;br /&gt;
&lt;br /&gt;
|Merits Group 1 =&lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Flee Recast |Merit Points = Ja}}&lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Hide Recast |Merit Points = Ja }}&lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Sneak Attack Recast |Merit Points = Ja}}&lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Trick Attack Recast |Merit Points = Ja}}&lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Triple Attack Rate |Merit Points = Ja}}&lt;br /&gt;
&lt;br /&gt;
|Merits Group 2 = &lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Assassin's Charge |Merit Points = Ja}}&lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Feint |Merit Points = Ja}}&lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Aura Steal |Merit Points = Ja}}&lt;br /&gt;
{{Job-Zeile |Level =75 |Fähigkeit =Ambush |Merit Points = Ja}}&lt;br /&gt;
&lt;br /&gt;
|Artifact Set = &lt;br /&gt;
{{Job-Ausrüstungszeile |Level =30 |Ausrüstung =Rogue's Torque |Trial =4429 }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =40 |Ausrüstung =Marauder's Knife |Quest =The Tenshodo Showdown }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =52 |Ausrüstung =Rogue's Armlets |Quest =Borghertz's Sneaky Hands }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =54 |Ausrüstung =Rogue's Bonnet |Quest =As Thick as Thieves }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =56 |Ausrüstung =Rogue's Culotte |Quest =Borghertz's Sneaky Hands }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =58 |Ausrüstung =Rogue's Vest |Quest =Borghertz's Sneaky Hands }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =60 |Ausrüstung =Rogue's Poulaines |Quest =Hitting the Marquisate }}&lt;br /&gt;
&lt;br /&gt;
|Artifact Set +1 = &lt;br /&gt;
{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's Armlets +1 }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's Bonnet +1 }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's Culotte +1 }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's Vest +1 }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Rogue's Poulaines +1 }}&lt;br /&gt;
&lt;br /&gt;
|Reforged Artifact Set =&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Pillager's Bonnet |Items =Gold Thread, Phoenix Feather}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Pillager's Vest |Items =Gold Thread, Malboro Fiber}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Pillager's Armlets |Items =Gold Thread, Beetle Blood}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Pillager's Culottes |Items =Gold Thread, Damascene Cloth}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Pillager's Poulaines |Items =Gold Thread, Oxblood}}&lt;br /&gt;
&lt;br /&gt;
|Reforged Artifact Set +1=&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Pillager's Bonnet +1 |Items =Platinum Silk Thread, Maliyakaleya Orb}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Pillager's Vest +1 |Items =Platinum Silk Thread, Hepatizon Ingot}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Pillager's Armlets +1 |Items =Platinum Silk Thread, Beryllium Ingot}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Pillager's Culottes +1 |Items =Platinum Silk Thread, Exalted Lumber}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Pillager's Poulaines +1 |Items =Platinum Silk Thread, Sif's Macrame}}&lt;br /&gt;
&lt;br /&gt;
|Relic Set = &lt;br /&gt;
{{Job-Ausrüstungszeile |Level =70 |Ausrüstung =Assassin's Cape |Dynamis =Qufim, Valkurm }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =71 |Ausrüstung =Assassin's Bonnet |Dynamis =Windurst, Valkurm }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =72 |Ausrüstung =Assassin's Vest |Dynamis =Bastok, Buburimu }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =73 |Ausrüstung =Assassin's Poulaines |Dynamis =Jeuno, Qufim }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =74 |Ausrüstung =Assassin's Culotte |Dynamis =Beaucedine, Tavnazia }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's Armlets |Dynamis =Xarcabard, Tavnazia }}&lt;br /&gt;
&lt;br /&gt;
|Relic Set +1 =&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's Bonnet +1 }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's Vest +1 }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's Poulaines +1 }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's Culotte +1 }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Assassin's Armlets +1 }}&lt;br /&gt;
&lt;br /&gt;
|Relic Set +2 = &lt;br /&gt;
{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's Bonnet +2 |Trial =4704, 4705}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's Vest +2 |Trial =4706, 4707}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's Poulaines +2 |Trial =4712, 4713}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's Culotte +2 |Trial =4710, 4711}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Assassin's Armlets +2 |Trial =4708, 4709}}&lt;br /&gt;
&lt;br /&gt;
|Relic Set +2 (AUG)= &lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's Bonnet +2 (AUG) |Trial =4979}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's Vest +2 (AUG)|Trial =4980}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's Poulaines +2 (AUG)|Trial =4983}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's Culotte +2 (AUG)|Trial =4982}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Assassin's Armlets +2 (AUG)|Trial =4981}}&lt;br /&gt;
&lt;br /&gt;
|Reforged Relic Set =&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Plunderer's Bonnet |Items =Griffon Hide, Phoenix Feather}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Plunderer's Vest |Items =Griffon Hide, Malboro Fiber}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Plunderer's Armlets |Items =Griffon Hide, Beetle Blood}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Plunderer's Culottes |Items =Griffon Hide, Damascene Cloth }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/109 |Ausrüstung =Plunderer's Poulaines |Items =Griffon Hide, Oxblood}}&lt;br /&gt;
&lt;br /&gt;
|Reforged Relic Set +1=&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Plunderer's Bonnet +1|Items =Kaggen's Cuticle, Gabbrath Horn}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Plunderer's Vest +1|Items =Kaggen's Cuticle, Yggdreant Bole}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Plunderer's Armlets +1|Items =Kaggen's Cuticle, Bztavian Stinger}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Plunderer's Culottes +1|Items =Kaggen's Cuticle, Waktza Rostrum}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99/119 |Ausrüstung =Plunderer's Poulaines +1|Items =Kaggen's Cuticle, Rockfin Tooth}}&lt;br /&gt;
&lt;br /&gt;
|Empyrean Set = &lt;br /&gt;
{{Job-Ausrüstungszeile |Level =80 |Ausrüstung =Raider's Belt}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =81 |Ausrüstung =Raider's Poulaines}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =83 |Ausrüstung =Raider's Culottes}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =84 |Ausrüstung =Raider's Boomerang}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =85 |Ausrüstung =Raider's Bonnet}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =87 |Ausrüstung =Raider's Armlets}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =89 |Ausrüstung =Raider's Vest}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Raider's Earring}}&lt;br /&gt;
	&lt;br /&gt;
|Empyrean Set +1 = &lt;br /&gt;
{{Job-Ausrüstungszeile |Level =81 |Ausrüstung =Raider's Poulaines +1 |Trial =4201}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =83 |Ausrüstung =Raider's Culottes +1 |Trial =4181}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =85 |Ausrüstung =Raider's Bonnet +1  |Trial =4161}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =87 |Ausrüstung =Raider's Armlets +1 |Trial =4321}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =89 |Ausrüstung =Raider's Vest +1 |Trial =4341}}&lt;br /&gt;
&lt;br /&gt;
|Empyrean Set +2 = &lt;br /&gt;
{{Job-Ausrüstungszeile |Level =81 |Ausrüstung =Raider's Poulaines +2 |Trial =4261}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =83 |Ausrüstung =Raider's Culottes +2 |Trial =4241}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =85 |Ausrüstung =Raider's Bonnet +2  |Trial =4221}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =87 |Ausrüstung =Raider's Armlets +2 |Trial =4361}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =89 |Ausrüstung =Raider's Vest +2 |Trial =4381}}&lt;br /&gt;
&lt;br /&gt;
|Relic Weapons =&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Mandau |Quest = }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =80 |Ausrüstung =Mandau (80){{!}}Mandau|Trial =1819}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =85 |Ausrüstung =Mandau (85){{!}}Mandau |Trial =2249}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Mandau (90){{!}}Mandau |Trial =2660}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =95 |Ausrüstung =Mandau (95){{!}}Mandau |Trial =3093}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Mandau (99){{!}}Mandau |Trial =3556}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99+ |Ausrüstung =Mandau (99+){{!}}Mandau |Trial=3606}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =119 |Ausrüstung =Mandau (119){{!}}Mandau |Trial = }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =119+ |Ausrüstung =Mandau (119+){{!}}Mandau |Trial = }}&lt;br /&gt;
&lt;br /&gt;
|Mythic Weapons =&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =75 |Ausrüstung =Vajra |Quest = }}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =80 |Ausrüstung =Vajra (80){{!}}Vajra|Trial =1821}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =85 |Ausrüstung =Vajra (85){{!}}Vajra |Trial =2250}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Vajra (90){{!}}Vajra |Trial =2661}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =95 |Ausrüstung =Vajra (95){{!}}Vajra |Trial =3094}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Vajra (99){{!}}Vajra |Trial =3557}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99+ |Ausrüstung =Vajra (99+){{!}}Vajra |Trial=}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =119 |Ausrüstung =Vajra (119){{!}}Vajra |Trial =}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =119+ |Ausrüstung =Vajra (119+){{!}}Vajra |Trial =}}&lt;br /&gt;
&lt;br /&gt;
|Empyrean Weapons = &lt;br /&gt;
{{Job-Ausrüstungszeile |Level =80 |Ausrüstung =Twashtar (80){{!}}Twashtar|Trial =1093}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =85 |Ausrüstung =Twashtar (85){{!}}Twashtar |Trial =1886}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =90 |Ausrüstung =Twashtar (90){{!}}Twashtar |Trial =2283}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =95 |Ausrüstung =Twashtar (95){{!}}Twashtar |Trial =2716}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99 |Ausrüstung =Twashtar (99){{!}}Twashtar |Trial =3179}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =99+ |Ausrüstung =Twashtar (99+){{!}}Twashtar |Trial=3592}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =119 |Ausrüstung =Twashtar (119){{!}}Twashtar |Trial =}}&lt;br /&gt;
{{Job-Ausrüstungszeile |Level =119+ |Ausrüstung =Twashtar (119+){{!}}Twashtar |Trial =}}&lt;br /&gt;
&lt;br /&gt;
|Leitfäden =&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BlueAngel</name></author>
	</entry>
</feed>